This game was created for the Lunar Game Jam to fit the theme of 10 seconds. For the theme I chose a space game that I have been learning to build from tutorials through GameDevTV, in the story the space fighter loses its guns for 10 seconds at a time in which the gameplay is changed from an offensive shooter to a defensive dodge mechanic until your engineer can get your guns online.

Correction:

The game background with the moon and fighters were created by me, the parallax background was provided by GameDevTV

 

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Heck yea!

Dope!